Games developed and published from the heart of Amsterdam

bitshift.studio is a Two-Man Game Company based in Amsterdam. We develop games and publish them ourselves. In 2016 we started learning how to use Blender and Unreal Engine 4 on Laurens’ attic, in order to create games. In 2023 we plan to release our first production on Steam: Comet Clash.

Our team consists of a Graphics Artist, Laurens, and a Software Engineer, Yasja. We outsource some creative work like voice acting, music and concept art to our friends and acquaintances and we use some Free-to-Use Creative Commons work, even though we try not to.

Even though we like our circles small, our virtual doors will always be open for growth, collaborations and ideas. Whether you’re a gamer, software engineer, graphic- or music artist, if you’d like to collaborate on video games, send us an email!

Over the past few years we focused on using Blender, Unreal Engine and a plethora of other open source graphical- and audio software to create our games. We develop our games on and for Linux and Windows.

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